entityDef monster_apache { "spawnclass" "NSTalkMonster" "model" "models/apache.mdl" "netname" "Apache" "health" "0" "mins" "-32 -32 0" "maxs" "32 32 64" "eye_height" "0" "team" "2" "propdata" "actor_robot" "speed_walk" "200" "speed_run" "200" "flying" "1" "fly_offset" "768" // primary ranged attack "def_attack_ranged" "ranged_hgrunt_mp5" "snd_ranged_attack" "weapon_mp5.shoot" "attack_ranged_range" "2048" // special attack "def_attack_special_1" "projectile_rocket" "attack_special_range" "1024" "projectile_delay" "1.0" }