entityDef monster_houndeye { "spawnclass" "NSMonster" "model" "models/houndeye.mdl" "netname" "Houndeye" "health" "skill:houndeye_health" "mins" "-16 -16 0" "maxs" "16 16 72" "eye_height" "32" "team" "2" "propdata" "actor_alien" "speed_walk" "32" "speed_run" "72" "attack_ranged_range" "192" "snd_idle" "monster_houndeye.idle" "snd_pain" "monster_houndeye.pain" "snd_death" "monster_houndeye.death" }