entityDef monster_sentry { "spawnclass" "NSTalkMonster" "model" "models/sentry.mdl" "netname" "Turret" "health" "skill:sentry_health" "mins" "-16 -16 0" "maxs" "16 16 72" "eye_height" "64" "team" "2" "propdata" "actor_robot" "speed_walk" "0" "speed_run" "0" }