ammo.pickup { sample items/9mmclip1.wav } ammo.respawn { sample items/suitchargeok1.wav } item.battery { sample items/gunpickup2.wav } item.healthkit { sample items/smallmedkit1.wav } item.respawn { sample items/suitchargeok1.wav } weapon.pickup { sample items/gunpickup2.wav } item_weaponbox.Pickup { sample items/gunpickup2.wav }