func_door_rotating.move_0 { sample misc/null.wav } func_door_rotating.move_1 { sample doors/doormove1.wav } func_door_rotating.move_2 { sample doors/doormove2.wav } func_door_rotating.move_3 { sample doors/doormove3.wav } func_door_rotating.move_4 { sample doors/doormove4.wav } func_door_rotating.move_5 { sample doors/doormove5.wav } func_door_rotating.move_6 { sample doors/doormove6.wav } func_door_rotating.move_7 { sample doors/doormove7.wav } func_door_rotating.move_8 { sample doors/doormove8.wav } func_door_rotating.move_9 { sample doors/doormove9.wav } func_door_rotating.move_10 { sample doors/doormove10.wav } func_door_rotating.stop_0 { sample misc/null.wav } func_door_rotating.stop_1 { sample doors/doorstop1.wav } func_door_rotating.stop_2 { sample doors/doorstop2.wav } func_door_rotating.stop_3 { sample doors/doorstop3.wav } func_door_rotating.stop_4 { sample doors/doorstop4.wav } func_door_rotating.stop_5 { sample doors/doorstop5.wav } func_door_rotating.stop_6 { sample doors/doorstop6.wav } func_door_rotating.stop_7 { sample doors/doorstop7.wav } func_door_rotating.stop_8 { sample doors/doorstop8.wav }