entityDef weapon_snark { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" "editor_usage" "Snark" "editor_rotatable" "1" "spawnclass" "HLWeapon" "model" "models/w_sqknest.mdl" "model_view" "models/v_squeak.mdl" "frame" "1" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" "inv_name" "Snark" "inv_weapon" "weapon_snark" "inv_ammo_snark" "5" "def_onFire" "projectile_snark" "ammoType" "ammo_snark" "ammoRequired" "1" "silent_fire" "1" "primed_fuse" "4" "act_idle" "0,1,2" "act_draw" "4" "act_holster" "3" "act_throw" "5" "removeOnEmpty" "1" // HLWeapon specific "hudSlot" "4" "hudSlotPos" "3" "weight" "5" "crosshair" "none" } entityDef projectile_snark { "spawnclass" "monster_snark" }