r_part beam
{
	texture "classicparticle"
	tcoords 0 0 16 16 32
	scale 1
	scalefactor 0.8
	step 1
	alpha 0.25
	spawnmode spiral 32
	spawnorg 3
	spawnvel 18
	blend adda
	rgbf 0.5 0.5 1.0
}
r_part +beam
{
	texture "particles/fteparticlefont.tga"
	tcoords 97 97 191 191 256
	scale 2
	scaledelta 0.25
	rgbf 1 1 1
	alpha 0.25
	blend add
	step 4
	randomvel 0
	type beam
}

r_part trail
{
	texture "classicparticle"
	tcoords 0 0 16 16 32
	scale 1
	scalefactor 0.8
	step 0.25
	alpha 0.1
	spawnmode spiral 32
	spawnorg 3
	spawnvel 6
	blend adda
	rgbf 0.1 0.1 0.5
	die 0.1
}