entityDef weapon_snark
{
	"editor_color"		".3 .3 1"
	"editor_mins"		"-16 -16 -16"
	"editor_maxs"		"16 16 16"
	"editor_usage"		"Snark"
	"editor_rotatable"	"1"

	"spawnclass"		"HLWeapon"
	"model"				"models/w_sqknest.mdl"
	"model_view"		"models/v_squeak.mdl"
	"frame"				"1"
	"snd_acquire"		"weapon.pickup"
	"snd_respawn"		"item.respawn"

	"inv_name"				"Snark"
	"inv_weapon"			"weapon_snark"
	"inv_ammo_snark"	"5"
	"def_onFire"		"projectile_snark"
	"ammoType"				"ammo_snark"
	"ammoRequired"			"1"
	"silent_fire"			"1"
	"primed_fuse"			"4"

	"actIdle"		"0,1,2"
	"actDraw"		"4"
	"actHolster"	"3"
	"actThrow"		"5"
	"removeOnEmpty" "1"

	// HLWeapon specific
	"hudSlot"		"4"
	"hudSlotPos"	"3"
	"weight"		"5"
	"crosshair"		"none"
}

entityDef projectile_snark
{
	"spawnclass"		"monster_snark"
}
