entityDef xen_hair { "spawnclass" "NSSurfacePropEntity" "model" "models/hair.mdl" "netname" "Xen Hair" "health" "0" "mins" "-8 -8 0" "maxs" "8 8 32" "propdata" "actor_alien" "frame" "0" // TODO Spawnflags 1 equals synchronized movement }