entityDef monster_babycrab { "spawnclass" "NSMonster" "inherit" "monster_headcrab" "model" "models/baby_headcrab.mdl" "health" "skill:babycrab_health" "leap_damage" "skill:babycrab_dmg_bite" "snd_idle" "monster_babycrab.idle" "snd_pain" "monster_babycrab.pain" "snd_death" "monster_babycrab.death" events { jump "AddVelocity" "512 0 250" jump_variation1 "AddVelocity" "512 0 250" jump_variation2 "AddVelocity" "512 0 250" } }