func_door.move_0 { follow sample misc/null.wav } func_door.move_1 { follow sample doors/doormove1.wav } func_door.move_2 { follow sample doors/doormove2.wav } func_door.move_3 { follow sample doors/doormove3.wav } func_door.move_4 { follow sample doors/doormove4.wav } func_door.move_5 { follow sample doors/doormove5.wav } func_door.move_6 { follow sample doors/doormove6.wav } func_door.move_7 { follow sample doors/doormove7.wav } func_door.move_8 { follow sample doors/doormove8.wav } func_door.move_9 { follow sample doors/doormove9.wav } func_door.move_10 { follow sample doors/doormove10.wav } func_door.stop_0 { sample misc/null.wav } func_door.stop_1 { follow sample doors/doorstop1.wav } func_door.stop_2 { follow sample doors/doorstop2.wav } func_door.stop_3 { follow sample doors/doorstop3.wav } func_door.stop_4 { follow sample doors/doorstop4.wav } func_door.stop_5 { follow sample doors/doorstop5.wav } func_door.stop_6 { follow sample doors/doorstop6.wav } func_door.stop_7 { follow sample doors/doorstop7.wav } func_door.stop_8 { follow sample doors/doorstop8.wav }