// render modes RM_NORMAL 0 RM_COLOR 1 RM_TEXTURE 2 RM_GLOW 3 RM_SOLID 4 RM_ADDITIVE 5 RM_FULLBRIGHT 6 RM_ADDFRAC 7 RM_WORLDGLOW 9 RM_DONTRENDER 10 // render fx RFX_NORMAL 0 RFX_SLOWPULSE 1 RFX_FASTPULSE 2 RFX_SLOWWIDEPULSE 3 RFX_FASTWIDEPULSE 4 RFX_SLOWFADEAWAY 5 RFX_FASTFADEAWAY 6 RFX_SLOWBECOMESOLID 7 RFX_FASTBECOMESOLID 8 RFX_SLOWSTROBE 9 RFX_FASTSTROBE 10 RFX_FASTERSTROBE 11 RFX_SLOWFLICKER 12 RFX_FASTFLICKER 13 RFX_CONSTANTGLOW 14 RFX_DISTORT 15 RFX_HOLOGRAM 16 RFX_GLOWSHELL 19 RFX_GLOWSHELL2 20 RFX_Q2PULSE 21 // aliances ALLIANCE_FRIEND 1 ALLIANCE_ENEMY 2 ALLIANCE_ALIEN 3 ALLIANCE_ROGUE 4 ALLIANCE_NEUTRAL 5