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13 changed files with 256 additions and 17 deletions

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@ -2,6 +2,7 @@
#include "monsters/alien_grunt.def"
#include "monsters/alien_slave.def"
#include "monsters/apache.def"
#include "monsters/archerfish.def"
#include "monsters/babycrab.def"
#include "monsters/barnacle.def"
#include "monsters/barney.def"
@ -9,6 +10,8 @@
#include "monsters/bigmomma.def"
#include "monsters/bloater.def"
#include "monsters/bullchicken.def"
#include "monsters/charger.def"
#include "monsters/chumtoad.def"
#include "monsters/cockroach.def"
#include "monsters/flyer_flock.def"
#include "monsters/gargantua.def"
@ -18,18 +21,24 @@
#include "monsters/hgrunt_dead.def"
#include "monsters/houndeye.def"
#include "monsters/human_assassin.def"
#include "monsters/human_assault.def"
#include "monsters/human_grunt.def"
#include "monsters/ichthyosaur.def"
#include "monsters/kingpin.def"
#include "monsters/leech.def"
#include "monsters/miniturret.def"
#include "monsters/mrfriendly.def"
#include "monsters/nihilanth.def"
#include "monsters/osprey.def"
#include "monsters/panther.def"
#include "monsters/rat.def"
#include "monsters/scientist.def"
#include "monsters/scientist_dead.def"
#include "monsters/sentry.def"
#include "monsters/sitting_scientist.def"
#include "monsters/skeleton_dead.def"
#include "monsters/snapbug.def"
#include "monsters/stukabat.def"
#include "monsters/tentacle.def"
#include "monsters/tripmine.def"
#include "monsters/turret.def"

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@ -0,0 +1,17 @@
entityDef monster_archerfish
{
"spawnclass" "NSMonster"
"model" "models/archer.mdl"
"netname" "Archer Fish"
"health" "10"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"eye_height" "32"
"team" "2"
"propdata" "actor_alien"
"flying" "1"
"fly_offset" "32"
"speed_walk" "25" // These values are
"speed_run" "50" // purely speculative
}

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@ -1,15 +1,17 @@
entityDef monster_bloater
{
"spawnclass" "NSTalkMonster"
"model" "models/floater.mdl"
"netname" "Bloater"
"health" "25"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"spawnclass" "NSMonster"
"model" "models/floater.mdl"
"netname" "Flocking Floater" // wonder if it's the Floater from Cosmos
"health" "25"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "64"
"team" "2"
"propdata" "actor_alien"
"team" "2"
"propdata" "actor_alien"
"flying" "1"
"fly_offset" "64"
"speed_walk" "64"
"speed_run" "364" // day one only
"speed_run" "364" // day one only
}

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@ -0,0 +1,34 @@
entityDef monster_charger
{
"spawnclass" "NSMonster"
"model" "models/charger.mdl"
"netname" "Charger"
"health" "skill:charger_health"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "48"
"team" "2"
"propdata" "actor_alien"
"speed_walk" "72"
"speed_run" "160"
"def_attack_melee" "melee_charger_stab"
"melee_range" "96"
// "snd_sight" "Charger.Alert"
// "snd_idle" "Charger.Idle"
// "snd_pain" "Charger.Pain"
// "snd_death" "Charger.Die"
// "snd_melee_attack" "Charger.Attack"
// "snd_melee_attack_hit" "Charger.Hit"
// "snd_melee_attack_miss" "Charger.attackmiss"
"snd_thud" "monster_generic.thud"
}
entityDef melee_charger_stab
{
"damage" "skill:charger_dmg_one_slash"
"delay" "0.5"
"wait" "0.5"
"attempts" "2"
}

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@ -0,0 +1,15 @@
entityDef monster_chumtoad
{
"spawnclass" "NSMonster"
"model" "models/chumtaod.mdl"
"netname" "Chumtoad"
"health" "10"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"eye_height" "12"
"team" "0"
"propdata" "actor_alien"
"speed_walk" "25" // These values are
"speed_run" "50" // purely speculative
}

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@ -0,0 +1,57 @@
entityDef monster_human_assault
{
"spawnclass" "NSSquadMonster"
"model" "models/hassault.mdl"
"netname" "Human Assault"
"health" "skill:hgrunt_health"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "64"
"team" "1"
"propdata" "actor_human"
"speed_walk" "41"
"speed_run" "304"
// melee attack
"def_attack_melee" "melee_hassault_kick"
"attack_melee_range" "96"
"snd_melee_attack" "monster_human_grunt.kick"
// primary ranged attack
"def_attack_ranged" "ranged_hassault_20mm"
"snd_ranged_attack" "Weapon_MP5.Single"
"attack_ranged_range" "1024"
"reload_count" "30"
"snd_idle" "monster_human_grunt.idle"
"snd_pain" "HGrunt.Pain"
"snd_death" "HGrunt.Die"
"snd_reload" "HGrunt.Reload"
"squad_leader" "1" // Intended to be the squad leader whenever present
}
entityDef melee_hassault_kick
{
"spawnclass" "NSProjectile"
"is_bullet" "1"
"damage" "skill:hgrunt_kick"
"delay" "0.25"
"range" "64"
}
entityDef ranged_hassault_20mm
{
"inherit" "projectile_bullet_base"
"damage" "skill:hgrunt_pellets"
"burst" "3"
"burst_delay" "0.5"
"delay" "0.1"
}
entityDef ranged_hassault_shot
{
"inherit" "projectile_bullet_base"
"damage" "skill:hgrunt_pellets"
"delay" "1.0"
}

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@ -0,0 +1,15 @@
entityDef monster_kingpin
{
"spawnclass" "NSMonster"
"model" "models/kingpin.mdl"
"netname" "Kingpin"
"health" "200"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"eye_height" "96"
"team" "2"
"propdata" "actor_alien"
"speed_walk" "25" // These values are
"speed_run" "50" // purely speculative
}

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@ -0,0 +1,15 @@
entityDef monster_mrfriendly
{
"spawnclass" "NSMonster"
"model" "models/friendly.mdl"
"netname" "Mr. Friendly"
"health" "100"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"eye_height" "64"
"team" "2"
"propdata" "actor_alien"
"speed_walk" "25" // These values are
"speed_run" "50" // purely speculative
}

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@ -1,16 +1,16 @@
entityDef monster_nihilanth
{
"spawnclass" "NSTalkMonster"
"model" "models/nihilanth.mdl"
"spawnclass" "NSTalkMonster"
"model" "models/nihilanth.mdl"
"netname" "Nihilanth"
"health" "0"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "64"
"team" "2"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "64"
"team" "2"
"propdata" "actor_alien"
"speed_walk" "0"
"speed_walk" "0"
"speed_run" "0"
"flying" "1"
}

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@ -0,0 +1,41 @@
entityDef monster_panther
{
"spawnclass" "NSMonster"
"model" "models/panther.mdl"
"netname" "Panther Eye"
"health" "skill:panther_health"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "48"
"team" "2"
"propdata" "actor_alien"
"speed_walk" "32"
"speed_run" "72"
"def_attack_melee" "melee_panther_stab"
"melee_range" "96"
"attack_ranged_range" "180" // needs launch attack
// "snd_sight" "monster_panther.alert"
// "snd_idle" "monster_panther.idle"
// "snd_pain" "monster_panther.pain"
// "snd_death" "monster_panther.death"
"leap_damage" "skill:panther_dmg_bite"
events {
jump "AddVelocity" "512 0 250"
jump "StartSoundDef" "monster_panther.attack"
jump_variation1 "AddVelocity" "512 0 350"
jump_variation1 "StartSoundDef" "monster_panther.attack"
jump_variation2 "AddVelocity" "512 0 350"
jump_variation2 "StartSoundDef" "monster_panther.attack"
}
}
entityDef melee_panther_stab
{
"damage" "skill:panther_dmg_one_slash"
"delay" "0.5"
"wait" "0.5"
"attempts" "2"
}

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@ -0,0 +1,17 @@
entityDef monster_snapbug
{
"spawnclass" "NSMonster"
"model" "models/snapbug.mdl"
"netname" "Snapbug"
"health" "25"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"eye_height" "12"
"team" "2"
"propdata" "actor_alien"
"flying" "1"
"fly_offset" "32"
"speed_walk" "25" // These values are
"speed_run" "50" // purely speculative
}

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@ -0,0 +1,17 @@
entityDef monster_stukabat
{
"spawnclass" "NSMonster"
"model" "models/stukabat.mdl"
"netname" "Stukabat"
"health" "25"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"eye_height" "64"
"team" "2"
"propdata" "actor_alien"
"lands" "1" // TODO
"flying" "1"
"speed_walk" "25" // These values are
"speed_run" "50" // purely speculative
}

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@ -21,7 +21,7 @@ entityDef weapon_tripmine
"ammoType" "ammo_tripmine"
"ammoRequired" "1"
"act_idle" "0,1,4"
"act_fire" "2,3"
"act_fire" "3"
"act_draw" "6"
"act_holster" "5"
"removeOnEmpty" "1"