Clean up some warnings.
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8edb6984cf
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2 changed files with 2 additions and 2 deletions
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@ -73,7 +73,7 @@ HLMultiplayerRules::PlayerDeath(base_player pl)
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if (pl.health < -50) {
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FX_GibHuman(pl.origin);
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} else {
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FX_Corpse_Spawn(pl, ANIM_DIESIMPLE);
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FX_Corpse_Spawn((player)pl, ANIM_DIESIMPLE);
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}
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/* now let's make the real client invisible */
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@ -134,7 +134,7 @@ FX_GaussBeam(vector vecPos, vector vecAngle, int numBeams, entity eOwner)
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vector vecSrc;
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vector vecEndPos;
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vector vecDir;
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vector vecFirstImpact;
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vector vecFirstImpact = [0,0,0];
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int totalBeams = numBeams;
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makevectors(vecAngle);
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