Client: don't dictate g_hud_color when in TFC

This commit is contained in:
Marco Cawthorne 2023-01-17 22:02:06 -08:00
parent 4c1d6569a9
commit e152392132
Signed by: eukara
GPG key ID: CE2032F0A2882A22

View file

@ -461,7 +461,9 @@ HUD_Draw(void)
{
player pl = (player)pSeat->m_ePlayer;
#ifndef TFC
g_hud_color = autocvar_con_color * (1 / 255);
#endif
/* little point in not drawing these, even if you don't have a suit */
Weapons_DrawCrosshair(pl);