Tripmine: This looks better
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@ -21,7 +21,7 @@ entityDef weapon_tripmine
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"ammoType" "ammo_tripmine"
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"ammoRequired" "1"
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"act_idle" "0,1,4"
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"act_fire" "2,3"
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"act_fire" "3"
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"act_draw" "6"
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"act_holster" "5"
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"removeOnEmpty" "1"
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