monster_human_grunt: remove the dlights from their projectiles.

This commit is contained in:
Marco Cawthorne 2024-02-27 12:45:35 -08:00
parent 135e97d276
commit c3975f5315
Signed by: eukara
GPG key ID: CE2032F0A2882A22

View file

@ -97,9 +97,6 @@ entityDef projectile_hgrunt_ARgrenade
"impact_gib" "1" "impact_gib" "1"
"model_detonate" "fx_explosion.main" "model_detonate" "fx_explosion.main"
"light_color" "1 0.8 0.4"
"light_radius" "160"
"light_offset" "0 0 0"
"explode_light_color" "2 1.6 0.8" "explode_light_color" "2 1.6 0.8"
"explode_light_radius" "320" "explode_light_radius" "320"
@ -129,9 +126,6 @@ entityDef projectile_hgrunt_grenade
"impact_gib" "1" "impact_gib" "1"
"model_detonate" "fx_explosion.main" "model_detonate" "fx_explosion.main"
"light_color" "1 0.8 0.4"
"light_radius" "160"
"light_offset" "0 0 0"
"explode_light_color" "2 1.6 0.8" "explode_light_color" "2 1.6 0.8"
"explode_light_radius" "320" "explode_light_radius" "320"