Client: support game title fade-in
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9ab028abd7
commit
b1365cce22
4 changed files with 42 additions and 1 deletions
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@ -58,6 +58,7 @@ struct
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int m_iItemsOld;
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float m_flDamageIndicator;
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float m_flTitleAlpha;
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} g_seatslocal[4], *pSeatLocal;
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void HUD_DrawAmmo1(void);
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@ -23,5 +23,39 @@ ClientGame_PreDraw(void)
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void
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ClientGame_PostDraw(void)
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{
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if (pSeatLocal->m_flTitleAlpha > 0.0) {
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vector title1Pos = g_hudmins + (g_hudres / 2) + [-238,-15];
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vector title2Pos = g_hudmins + (g_hudres / 2) + [18,-15];
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float titleAlpha = pSeatLocal->m_flTitleAlpha;
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if (titleAlpha > 3.0)
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titleAlpha = 4.0 - titleAlpha;
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if (titleAlpha > 1.0)
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titleAlpha = 1.0f;
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drawsubpic(
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title1Pos,
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[256, 30],
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g_hud4_spr,
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[0, 226/256],
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[1, 30/256],
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[1,1,1] * titleAlpha,
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1.0,
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DRAWFLAG_ADDITIVE
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);
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drawsubpic(
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title2Pos,
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[220, 30],
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g_hud5_spr,
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[0, 226/256],
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[220/256, 30/256],
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[1,1,1] * titleAlpha,
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1.0f,
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DRAWFLAG_ADDITIVE
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);
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pSeatLocal->m_flTitleAlpha -= frametime;
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}
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}
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@ -34,6 +34,12 @@ void
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ClientGame_InitDone(void)
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{
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VGUI_ShowMOTD();
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bool gameTitle = serverkeyfloat("gametitle");
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if (gameTitle == true) {
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pSeatLocal->m_flTitleAlpha = 4.0f;
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}
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}
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void
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@ -23,7 +23,7 @@ draw.qc
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damage.qc
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init.qc
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flashlight.qc
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../../../valve/src/client/flashlight.qc
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entities.qc
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cmds.qc
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game_event.qc
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