PMove: Adjust jumpheight. Since we removed airstepping, jumps have become

harder. This should be approximately close to the original.
This commit is contained in:
Marco Cawthorne 2021-09-22 21:09:35 +02:00
parent 0c9811d3e3
commit 9b838f9898
Signed by: eukara
GPG key ID: C196CD8BA993248A

View file

@ -34,6 +34,6 @@ player::Physics_Jump(void)
velocity[2] += 100;
}
if (flags & FL_ONGROUND)
velocity[2] += 240;
velocity[2] += 265;
}
}