From 9027d19fa7dad142d62a87473559cdc9d339c13b Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Wed, 24 Jul 2024 19:10:28 -0700 Subject: [PATCH] Fix textmenu actions being ifdef'd out for now --- src/client/hud_weaponselect.qc | 2 ++ zpak001.pk3dir/maps/eukara/test_weapons.bsp | Bin 35116 -> 35072 bytes 2 files changed, 2 insertions(+) diff --git a/src/client/hud_weaponselect.qc b/src/client/hud_weaponselect.qc index 2196db6..5a0fdf6 100644 --- a/src/client/hud_weaponselect.qc +++ b/src/client/hud_weaponselect.qc @@ -81,12 +81,14 @@ HUD_SlotSelect(int slot) NSClientPlayer pl = (NSClientPlayer)pSeat->m_ePlayer; int curslot = g_weapons[pSeat->m_iHUDWeaponSelected].slot; int i; +#endif if (g_textmenu != "") { Textmenu_Input(slot); return; } +#if 0 /* hack to see if we have ANY weapons at all. */ if (!pl.activeweapon) { return; diff --git a/zpak001.pk3dir/maps/eukara/test_weapons.bsp b/zpak001.pk3dir/maps/eukara/test_weapons.bsp index 0cbdef541e25193e42a6cb18e23059eed5905a05..955a326bb229e21c24a6f07ca14a7f7015bff81c 100644 GIT binary patch delta 41 wcmZ28iK$@{lc*d61H*$x28J1I3=B0u_7f%shKh}%=NdQjHce%lyriQ80O#Kfng9R* delta 84 zcmZpe#I$A-lc*d61H*$x28Kgy3=B0u_7f%sh9w(C&oyc!=jRq==A;%WDJVsG_=G5w n8S9xSg!veoC}{X6mnbNhDi|3U8EYzSe%Lsjjget;c}FJz;xZU4