WEAPON_SATCHEL: Dropp satchel bbox causing issues, so compromise: make it thin, but retain the same height.
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@ -64,7 +64,7 @@ s_satchel_drop(entity master, vector src, vector vel)
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satch.avelocity = [0,400,0];
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satch.touch = s_satchel_touch;
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setmodel(satch, "models/w_satchel.mdl");
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setsize(satch, [-4,-4,-4], [4,4,4]);
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setsize(satch, [-1,-1,-4], [1,1,4]);
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setorigin(satch, src);
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}
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