More cut entity stubs
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8 changed files with 60 additions and 1 deletions
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@ -1,4 +1,7 @@
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#include "items/airtank.def"
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#include "items/antidote.def"
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#include "items/battery.def"
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#include "items/healthkit.def"
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#include "items/suit.def"
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#include "items/longjump.def"
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#include "items/security.def"
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#include "items/suit.def"
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10
zpak001.pk3dir/decls/def/items/airtank.def
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10
zpak001.pk3dir/decls/def/items/airtank.def
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entityDef item_airtank
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{
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"spawnclass" "NSItem"
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"model" "models/w_airtank.mdl"
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"mins" "-16 -16 0"
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"maxs" "16 16 16"
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"snd_acquire" "item.airtank"
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"snd_respawn" "item.respawn"
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"requires" "item_suit"
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}
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zpak001.pk3dir/decls/def/items/antidote.def
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zpak001.pk3dir/decls/def/items/antidote.def
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entityDef item_antidote
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{
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"spawnclass" "NSItem"
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"model" "models/w_longjump.mdl"
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"mins" "-16 -16 0"
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"maxs" "16 16 16"
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"snd_acquire" "item.antidote"
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"snd_respawn" "item.respawn"
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"requires" "item_suit"
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"inv_carry" "1"
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}
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zpak001.pk3dir/decls/def/items/security.def
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zpak001.pk3dir/decls/def/items/security.def
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entityDef item_security
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{
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"spawnclass" "NSItem"
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"model" "models/w_security.mdl"
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"mins" "-16 -16 0"
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"maxs" "16 16 16"
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"snd_acquire" "item.security"
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"snd_respawn" "item.respawn"
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"inv_carry" "1"
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}
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@ -40,6 +40,7 @@
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#include "monsters/snapbug.def"
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#include "monsters/stukabat.def"
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#include "monsters/tentacle.def"
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#include "monsters/tentaclemaw.def"
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#include "monsters/tripmine.def"
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#include "monsters/turret.def"
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#include "monsters/xen_hair.def"
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9
zpak001.pk3dir/decls/def/monsters/tentaclemaw.def
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zpak001.pk3dir/decls/def/monsters/tentaclemaw.def
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entityDef monster_tentaclemaw
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{
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"spawnclass" "cycler"
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"model" "models/maw.mdl"
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"netname" "Tentacle Maw"
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"mins" "-16 -16 0"
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"maxs" "16 16 16"
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"propdata" "actor_alien"
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}
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@ -8,6 +8,16 @@ ammo.respawn
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sample items/suitchargeok1.wav
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}
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item.airtank
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{
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sample items/airtank1.wav
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}
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item.antidote
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{
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sample items/medshotno1.wav
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}
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item.battery
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{
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sample items/gunpickup2.wav
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@ -18,6 +28,11 @@ item.healthkit
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sample items/smallmedkit1.wav
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}
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item.security
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{
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sample fvox/bell.wav
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}
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item.suit
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{
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sample fvox/bell.wav
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