WEAPON_MP5: Add a precache for the modelevent shell ejection sound shader,

in case a game does not compile with w_glock.qc included.
This commit is contained in:
Marco Cawthorne 2022-03-13 17:04:59 -07:00
parent 0293f9a441
commit 6efa7487ee
Signed by: eukara
GPG key ID: C196CD8BA993248A

View file

@ -61,6 +61,7 @@ w_mp5_precache(void)
#else
precache_model("models/v_9mmar.mdl");
precache_model("models/p_9mmar.mdl");
Sound_Precache("modelevent_shell.land");
#endif
}