WEAPON_MP5: Add a precache for the modelevent shell ejection sound shader,
in case a game does not compile with w_glock.qc included.
This commit is contained in:
parent
0293f9a441
commit
6efa7487ee
1 changed files with 1 additions and 0 deletions
|
@ -61,6 +61,7 @@ w_mp5_precache(void)
|
|||
#else
|
||||
precache_model("models/v_9mmar.mdl");
|
||||
precache_model("models/p_9mmar.mdl");
|
||||
Sound_Precache("modelevent_shell.land");
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue