Removed some OP4 dead versions from Valve. HL has no concept of these, not even animations for them in their respective models.
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3 changed files with 0 additions and 36 deletions
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@ -1,7 +1,6 @@
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include "monsters/alien_controller.def"
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include "monsters/alien_grunt.def"
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include "monsters/alien_slave.def"
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include "monsters/alien_slave_dead.def"
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include "monsters/apache.def"
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include "monsters/babycrab.def"
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include "monsters/barnacle.def"
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@ -18,7 +17,6 @@ include "monsters/headcrab.def"
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include "monsters/hevsuit_dead.def"
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include "monsters/hgrunt_dead.def"
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include "monsters/houndeye.def"
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include "monsters/houndeye_dead.def"
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include "monsters/human_assassin.def"
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include "monsters/human_grunt.def"
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include "monsters/ichthyosaur.def"
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@ -1,17 +0,0 @@
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entityDef monster_alien_slave_dead
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{
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"spawnclass" "NSMonster"
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"model" "models/islave.mdl"
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"netname" "Dead Vortigaunt"
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"health" "skill:islave_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "32"
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"team" "2"
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"propdata" "actor_alien"
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"speed_walk" "32"
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"speed_run" "72"
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"dead" "1"
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"frame" "0"
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}
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@ -1,17 +0,0 @@
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entityDef monster_houndeye_dead
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{
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"spawnclass" "NSMonster"
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"model" "models/houndeye.mdl"
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"netname" "Dead Houndeye"
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"health" "skill:houndeye_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "32"
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"team" "2"
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"propdata" "actor_alien"
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"speed_walk" "32"
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"speed_run" "72"
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"dead" "1"
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"frame" "0"
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}
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