Temp fix so snark doesn't do this hilarious bug anymore
This commit is contained in:
parent
c68d2d7c60
commit
4d111ed96e
1 changed files with 2 additions and 1 deletions
|
@ -91,7 +91,8 @@ monster_snark::customphysics(void)
|
|||
FX_Blood(origin + [0,0,16], [1,0,0]);
|
||||
}
|
||||
|
||||
if (m_eTarget.health <= 0) {
|
||||
/* TODO this needs to be cleaned up and use isAlive in the future */
|
||||
if (m_eTarget.solid == SOLID_CORPSE) {
|
||||
m_eTarget = __NULL__;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue