item_suit: Tweak SetSize() call and do DropToFloor()
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1 changed files with 3 additions and 1 deletions
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@ -76,7 +76,7 @@ item_suit::Respawn(void)
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SetMovetype(MOVETYPE_TOSS);
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SetOrigin(GetSpawnOrigin());
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SetModel(GetSpawnModel());
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SetSize(VEC_HULL_MIN, VEC_HULL_MAX);
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SetSize(VEC_HULL_MIN + [0,0,36], VEC_HULL_MAX + [0,0,36]);
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m_iValue = FALSE;
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think = __NULL__;
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@ -84,6 +84,8 @@ item_suit::Respawn(void)
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if (!real_owner && time > 30.0f)
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Sound_Play(this, CHAN_ITEM, "item.respawn");
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DropToFloor();
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}
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void
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