From 27c69ffecc2f9042b8001f4b841468bd6119cd6b Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Thu, 3 Mar 2022 14:11:27 -0800 Subject: [PATCH] ClientGame_EventParse() now has returns either 0 or 1 to signal successful overrides. --- src/client/game_event.qc | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/client/game_event.qc b/src/client/game_event.qc index ef5ecc6..16a81a5 100644 --- a/src/client/game_event.qc +++ b/src/client/game_event.qc @@ -14,7 +14,7 @@ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ -void +int ClientGame_EventParse(float fHeader) { switch (fHeader) { @@ -120,5 +120,9 @@ ClientGame_EventParse(float fHeader) HUD_WeaponPickupNotify(w); break; + default: + return (0); } + + return (1); }