valve/zpak001.pk3dir/def/monsters/rat.def

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entityDef monster_rat
{
"spawnclass" "NSTalkMonster"
"model" "models/bigrat.mdl"
"netname" "Rat"
"health" "0"
"mins" "-16 -16 0"
"maxs" "16 16 16"
"eye_height" "64"
"team" "0"
"propdata" "actor_human"
"speed_walk" "0"
"speed_run" "0"
}