typeInfo hgrunt_combatFail
{
	"task_1"			"StopMovement"
	"task_2"			"PlayActivity combatIdle"
	"task_3"			"TurnToEnemy"
	"task_4"			"WaitPVS"
	"fail_onCanRangedAttack1"			"1"
	"fail_onCanRangedAttack2"			"1"
}
