entityDef monster_babycrab
{
	"spawnclass"			"ncMonster"
	"inherit"				"monster_headcrab"
	"model"					"models/baby_headcrab.mdl"
	"health"				"skill:babycrab_health"
	"leap_damage"			"skill:babycrab_dmg_bite"

	"snd_idle"				"Babycrab.Idle"
	"snd_pain"				"Babycrab.Pain"
	"snd_death"				"Babycrab.Die"
	"snd_melee_attack_hit"	"Babycrab.Bite"

	events {
		jump "AddVelocity" "512 0 250"
		jump "StartSoundDef" "Babycrab.Attack"
		jump_variation1 "AddVelocity" "512 0 250"
		jump_variation1 "StartSoundDef" "Babycrab.Attack"
		jump_variation2 "AddVelocity" "512 0 250"
		jump_variation2 "StartSoundDef" "Babycrab.Attack"
	}
}