Move the MUZZLE_ definitions over from Nuclide. As they belong here instead.
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@ -25,7 +25,10 @@ vector g_hud_color;
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vector g_hudmins;
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vector g_hudres;
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/* muzzleflash indices */
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var int MUZZLE_SMALL;
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var int MUZZLE_RIFLE;
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var int MUZZLE_WEIRD;
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/*
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// Do we need these? Note the similarly named "g_hud_color" already above!
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