138 lines
No EOL
2.8 KiB
Modula-2
138 lines
No EOL
2.8 KiB
Modula-2
entityDef tf_weapon_railgun
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "RailGun"
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"editor_rotatable" "1"
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"spawnclass" "HLWeapon"
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"model" "models/p_9mmhandgun.mdl"
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"model_view" "models/v_tfc_railgun.mdl"
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"snd_acquire" "weapon.pickup"
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"snd_respawn" "item.respawn"
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// weapon specific
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"def_fireInfo" "fireInfo_tfRailGun"
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// "def_altFireInfo" "fireInfo_tfRailGunCharge" // Fortress Forever style charge attack
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"inv_name" "RailGun"
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"ammoType" "ammo_nails"
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"ammoRequired" "1"
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"ammoPerShot" "1"
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"punchAngle" "-2 0 0"
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"act_fire" "1"
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// "actAltFire" "1"
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"act_holster" "3"
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"act_draw" "2"
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"act_idle" "0"
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"snd_fire" "Weapon_Railgun.Single"
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"snd_altfire" "Weapon_Railgun.WindUp"
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"snd_empty" "Weapon_Pistol.ClipEmpty"
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// HLWeapon specific
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"hudSlot" "1"
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"hudSlotPos" "0"
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"weight" "10"
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}
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entityDef projectile_tfRailShot
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{
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"spawnclass" "ncProjectile"
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"model" ""
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"def_damage" "damage_tfRailDirect"
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"health" "0"
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"velocity" "250"
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"angular_velocity" "0 0 200"
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"fuse" "10"
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"detonate_on_fuse" "0"
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"detonate_on_death" "1"
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"detonate_on_world" "1"
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"detonate_on_actor" "1"
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"impact_damage_effect" "1"
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"impact_gib" "1"
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"thrust" "2000"
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"thrust_start" "0.1"
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"thrust_end" "2"
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"smoke_fly" "weapon_railgun.trail"
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"decal_detonate" "Impact.BigShot"
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"model_detonate" "fx_spark.main"
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"snd_explode" "fx.spark
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"light_color" "0 0.5 0"
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"light_radius" "160"
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"light_offset" "0 0 0"
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}
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entityDef projectile_tfRailChargedShot
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{
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"spawnclass" "ncProjectile"
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"model" ""
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"def_damage" "damage_tfRailChargeDirect"
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"def_splash_damage" "damage_tfTailChargedSplash"
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"health" "0"
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"velocity" "250"
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"angular_velocity" "0 0 200"
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"fuse" "10"
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"detonate_on_fuse" "0"
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"detonate_on_death" "1"
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"detonate_on_world" "1"
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"detonate_on_actor" "1"
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"impact_damage_effect" "1"
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"impact_gib" "1"
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"thrust" "2000"
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"thrust_start" "0.1"
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"thrust_end" "2"
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"smoke_fly" "weapon_railgun.trail"
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"decal_detonate" "ExplosionScorch"
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"model_detonate" "fx_explosion.main"
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"light_color" "0 0.5 0"
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"light_radius" "160"
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"light_offset" "0 0 0"
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"explode_light_color" "2 1.6 0.8"
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"explode_light_radius" "320"
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"explode_light_fadetime" "0.5"
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"snd_explode" "fx.explosion"
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}
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entityDef damage_tfRailDirect
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{
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"damage" "skill:plr_railgun"
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}
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entityDef damage_tfRailChargeDirect
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{
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"damage" "skill:plr_railgun_charge"
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}
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entityDef damage_tfTailChargedSplash
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{
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"damage" "skill:plr_railgun_charge_splash"
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"radius" "250"
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}
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entityDef fireInfo_tfRailGun
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{
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"def_onFire" "projectile_tfRailShot"
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"ammoPerShot" "1"
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"fireRate" "0.4"
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"punchAngle" "-2 0 0"
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}
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entityDef fireInfo_tfRailGunCharge
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{
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"def_onFire" "projectile_tfRailChargedShot"
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"ammoPerShot" "1"
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"fireRate" "0.75"
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"punchAngle" "-10 0 0"
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} |