tfc/decls/def/weapons/ng.def
2025-02-01 03:48:49 -08:00

70 lines
1.5 KiB
Modula-2

entityDef tf_weapon_ng
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Nail Gun"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/p_nailgun2.mdl"
"model_view" "models/v_tfc_nailgun.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
// weapon specific
"def_fireInfo" "fireInfo_tfNailGun"
"inv_name" "Nail Gun"
"inv_ammo_nails" "25"
"ammoType" "ammo_nails"
"ammoRequired" "1"
"ammoPerShot" "1"
"act_idle" "0,1"
"act_draw" "4"
"act_fire" "5,6,7"
"snd_fire" "Weapon_NailGun.Single"
"snd_empty" "Weapon_NailGun.ClipEmpty"
// HLWeapon specific
"hudSlot" "3"
"hudSlotPos" "0"
"weight" "20"
}
entityDef debris_tfNail
{
"spawnclass" "ncProjectile"
"model" "models/nail.mdl"
}
entityDef projectile_tfNail
{
"spawnclass" "ncProjectile"
"model" "models/nail.mdl"
"velocity" "1000 0 0"
"angular_velocity" "0 0 20"
"mins" "0 0 0"
"maxs" "0 0 0"
"damage" "skill:plr_nail"
"snd_explode" "impact.tfNail"
"snd_hit" "impact.tfNailHitFlesh"
"detonate_on_fuse" "0"
"detonate_on_death" "1"
"detonate_on_world" "1"
"detonate_on_actor" "1"
"projectile_debris" "debris_tfNail"
"model_detonate" "impact_default.main"
"decal_detonate" "Impact.Shot"
"debris_count" "1"
"debris_stick" "1"
"debris_offset" "-2 0 0"
"offset" "0 3 -6"
}
entityDef fireInfo_tfNailGun
{
"def_onFire" "projectile_tfNail"
"fireRate" "0.1"
"punchAngle" "-4 0 0"
"model_flash" "sprites/muzzleflash2.spr"
}