95 lines
2 KiB
Modula-2
95 lines
2 KiB
Modula-2
entityDef tf_weapon_ic
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "Incendiary Cannon"
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"editor_rotatable" "1"
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"spawnclass" "HLWeapon"
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"model" "models/w_9mmhandgun.mdl"
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"model_view" "models/v_tfc_rpg.mdl"
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"snd_acquire" "weapon.pickup"
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"snd_respawn" "item.respawn"
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// weapon specific
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"def_fireInfo" "fireInfo_tfIncendiaryCannon"
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"inv_name" "Incendiary Cannon"
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"ammoType" "ammo_rockets"
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"ammoRequired" "1" // 3 in Quake Team Fortress
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"ammoPerShot" "1"
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"punchAngle" "-4 0 0"
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"act_idle" "0,1"
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"act_idleEmpty" "10,11"
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"act_draw" "4"
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"act_drawEmpty" "6"
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"act_holster" "3"
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"act_holsterEmpty" "5"
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"act_reloadStart" "7"
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"act_reload" "8"
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"act_reloadEnd" "9"
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"act_fire" "2"
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"snd_fire" "Weapon_FlameThrower.FireRocket"
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"snd_empty" "Weapon_Pistol.ClipEmpty"
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// HLWeapon specific
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"hudSlot" "4"
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"hudSlotPos" "0"
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"weight" "20"
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}
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entityDef projectile_tfIncendiaryRocket
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{
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"spawnclass" "ncProjectile"
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"model" "models/rpgrocket.mdl"
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"def_damage" "damage_tfIncendiaryRocketDirect"
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"def_splash_damage" "damage_tfIncendiaryRocketSplash"
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"health" "0"
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"velocity" "250"
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"angular_velocity" "0 0 200"
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"fuse" "10"
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"detonate_on_fuse" "0"
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"detonate_on_death" "1"
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"detonate_on_world" "1"
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"detonate_on_actor" "1"
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"impact_damage_effect" "1"
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"impact_gib" "1"
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"thrust" "2000"
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"thrust_start" "0.1"
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"thrust_end" "2"
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"smoke_fly" "weapon_rpg.trail"
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"decal_detonate" "ExplosionScorch"
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"model_detonate" "fx_explosion.main"
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"light_color" "1 0.8 0.4"
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"light_radius" "160"
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"light_offset" "0 0 0"
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"explode_light_color" "2 1.6 0.8"
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"explode_light_radius" "320"
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"explode_light_fadetime" "0.5"
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"snd_explode" "fx.explosion"
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}
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entityDef damage_tfIncendiaryRocketDirect
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{
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"damage" "skill:plr_incendiarylauncher"
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}
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entityDef damage_tfIncendiaryRocketSplash
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{
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"damage" "skill:plr_incendiarylauncher_splash"
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"radius" "250"
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}
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entityDef fireInfo_tfIncendiaryCannon
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{
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"def_onFire" "projectile_tfIncendiaryRocket"
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"punchAngle" "-10 0 0"
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}
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