tfc/decls/def/weapons/axe.def
2025-02-01 03:48:49 -08:00

49 lines
No EOL
974 B
Modula-2

entityDef tf_weapon_axe
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Crowbar (Axe)"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/w_crowbar.mdl"
"model_view" "models/v_tfc_crowbar.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
// weapon specific
"def_melee" "damage_tfAxe"
"melee_distance" "32"
"inv_name" "Crowbar (Axe)"
"ammoType" ""
"ammoRequired" "0"
"clipSize" "0"
"silent_fire" "1"
"meleeRateMiss" "0.5"
"meleeRateHit" "0.5"
"act_idle" "0"
"act_draw" "1"
"act_holster" "2"
"act_fireFailed" "4,5,7"
"act_fire" "3,6,8"
// HLWeapon specific
"hudSlot" "0"
"hudSlotPos" "0"
"weight" "0"
"crosshair" "none"
"ammoIcon" "none"
}
entityDef damage_tfAxe
{
"damage" "skill:plr_crowbar"
"gib" "1"
"snd_hit" "Weapon_Crowbar.HitWorld"
"snd_hitFlesh" "Weapon_Crowbar.HitFlesh"
"snd_miss" "Weapon_Crowbar.Miss"
}