tfc/decls/def/weapons/ac.def
2025-02-01 03:48:49 -08:00

55 lines
1.2 KiB
Modula-2

entityDef tf_weapon_ac
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Assualt Cannon"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/w_tfac.mdl"
"model_view" "models/v_tfac.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
// weapon specific
"def_fireInfo" "fireInfo_tfAssaultCannon"
"inv_name" "Assualt Cannon"
"ammoType" "ammo_shells"
"ammoRequired" "1"
"ammoPerShot" "2"
"punchAngle" "-2 0 0"
"actLoop" "4"
"act_holster" "6"
"act_draw" "5"
"act_fireStart" "2"
"act_fireStop" "3"
"act_idle" "0,1"
"snd_fireStart" "Weapon_Minigun.WindUp"
"snd_fireLoop" "Weapon_Minigun.Fire"
"snd_fireEnd" "Weapon_Minigun.WindDown"
"snd_empty" "Weapon_Minigun.ClipEmpty"
// HLWeapon specific
"hudSlot" "4"
"hudSlotPos" "0"
"weight" "30"
}
entityDef projectile_tfAssaultCannon
{
"inherit" "projectile_bullet_base"
"damage" "skill:plr_ac"
"hitscans" "12"
"spread" "0.08716 0.08716"
}
entityDef fireInfo_tfAssaultCannon
{
"def_onFire" "projectile_tfAssaultCannon"
"fireRate" "0.1"
"punchAngle" "-2 0 0"
"model_flash" "sprites/muzzleflash2.spr"
}