55 lines
1.2 KiB
Modula-2
55 lines
1.2 KiB
Modula-2
entityDef tf_weapon_ac
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "Assualt Cannon"
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"editor_rotatable" "1"
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"spawnclass" "HLWeapon"
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"model" "models/w_tfac.mdl"
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"model_view" "models/v_tfac.mdl"
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"snd_acquire" "weapon.pickup"
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"snd_respawn" "item.respawn"
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// weapon specific
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"def_fireInfo" "fireInfo_tfAssaultCannon"
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"inv_name" "Assualt Cannon"
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"ammoType" "ammo_shells"
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"ammoRequired" "1"
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"ammoPerShot" "2"
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"punchAngle" "-2 0 0"
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"actLoop" "4"
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"act_holster" "6"
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"act_draw" "5"
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"act_fireStart" "2"
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"act_fireStop" "3"
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"act_idle" "0,1"
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"snd_fireStart" "Weapon_Minigun.WindUp"
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"snd_fireLoop" "Weapon_Minigun.Fire"
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"snd_fireEnd" "Weapon_Minigun.WindDown"
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"snd_empty" "Weapon_Minigun.ClipEmpty"
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// HLWeapon specific
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"hudSlot" "4"
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"hudSlotPos" "0"
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"weight" "30"
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}
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entityDef projectile_tfAssaultCannon
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{
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"inherit" "projectile_bullet_base"
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"damage" "skill:plr_ac"
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"hitscans" "12"
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"spread" "0.08716 0.08716"
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}
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entityDef fireInfo_tfAssaultCannon
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{
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"def_onFire" "projectile_tfAssaultCannon"
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"fireRate" "0.1"
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"punchAngle" "-2 0 0"
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"model_flash" "sprites/muzzleflash2.spr"
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}
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