weapon_dbs.fire { sample weapons/shotgn2.wav } weapon_sbs.cock { sample weapons/scock1.wav } weapon_sbs.fire { sample weapons/sbarrel1.wav } weapon_sbs.reload { sample weapons/reload3.wav } weapon_nailgun.fire { sample weapons/airgun_1.wav } engineer.build { sample weapons/building.wav } engineer.turret_set { sample weapons/turrset.wav }