entityDef tf_weapon_spanner { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" "editor_usage" "Wrench" "editor_rotatable" "1" "spawnclass" "HLWeapon" "model" "models/p_spanner.mdl" "model_view" "models/v_tfc_spanner.mdl" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" // weapon specific "def_melee" "damage_tfWrench" "melee_distance" "32" "inv_name" "Wrench" "ammoType" "ammo_cells" "ammoRequired" "0" "ammoPerShot" "0" "punchAngle" "0 0 0" "silent_fire" "1" "act_idle" "0" "act_draw" "4" "act_holster" "5" "act_fireFailed" "1,2" "act_fire" "3" // HLWeapon specific "hudSlot" "0" "hudSlotPos" "0" "weight" "0" "crosshair" "none" "ammoIcon" "none" } entityDef damage_tfWrench { "damage" "skill:plr_spanner" "snd_hit" "Weapon_Wrench.HitWorld" "snd_hitFlesh" "Weapon_Wrench.HitFlesh" "snd_miss" "Weapon_Wrench.Miss" }