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cd750cd5d8
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Client: Add yellow/green team join buttons in vgui_chooseteam
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2021-05-25 08:30:11 +02:00 |
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f7d14b97dd
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Force team colors onto a player when spawning. We still gotta suppress
canges to them
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2021-05-24 12:47:33 +02:00 |
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0ab75f83bf
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Change the unspawned classname to 'unspawned' to prevent spectator logic
from taking place
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2021-05-24 12:46:58 +02:00 |
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833e2813af
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Re-enable the VGUI team choose menu.
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2021-05-24 12:46:39 +02:00 |
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650b24b020
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Include flashlight.qc from FreeHL
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2021-05-22 20:43:11 +02:00 |
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04404673b8
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Just some indentation guff changed.
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2021-05-20 16:06:03 +02:00 |
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3f22159607
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Don't set view_ofs here.
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2021-05-16 23:13:52 +02:00 |
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3af0b7247d
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Use Base its damage.qc instead of FreeHL its.
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2021-05-10 11:37:01 +02:00 |
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ad4c75ac7e
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Shared: Inherit weapon_common from Nuclide's base game.
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2021-05-10 08:18:53 +02:00 |
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1013cd9d1d
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Fix the code to compile against the latest Nuclide SDK
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2021-05-07 13:35:42 +02:00 |
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21d6eadbd9
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Change pSeat references to pSeatLocal where applicable.
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2021-03-31 13:44:10 +02:00 |
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38372459a0
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Include draw.qc from Nuclide's base game
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2021-03-17 06:27:41 +01:00 |
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c227b5e717
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Merge client/input.qc and server/input.qc into shared/input.qc
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2021-03-13 15:33:13 +01:00 |
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eukara
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4c12b298dc
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Create FUNDING.yml
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2021-03-08 15:36:37 +01:00 |
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b9fe8220a9
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Rename data.pk3dir to zpak001.pk3dir
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2021-03-08 12:09:37 +01:00 |
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67487d30cb
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 12:08:54 +01:00 |
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