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2d8bfa42df
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player class: Use parent method OptimiseChangedFlags() to cull some fields from being networked to players other than yourself
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2022-08-09 09:31:37 -07:00 |
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365276affe
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Clean up our player enumflags.
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2022-08-07 14:13:46 -07:00 |
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25a70fb2d2
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Wrench now detects sentries, has commented code in place for other buildings.
Also fixed up the damage code/squibs code, left in a duplicate function when updating, my bad.
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2022-07-14 22:56:58 -07:00 |
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7512619a06
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Commit some of this WiP stuff so Xylemon can merge his changes.
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2022-07-14 22:35:45 -07:00 |
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de3ced89cf
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Wrench now has cells, and will display it in the HUD
Some code cleanup
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2022-07-14 21:08:17 -07:00 |
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e2299d8d22
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Minor cleanup around some well deserved warnings
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2022-07-10 13:21:16 -07:00 |
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1dce4e12b1
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Add func_nobuild, func_nogrenades.
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2022-07-10 09:06:53 -07:00 |
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ffc68d32c4
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Server: Add jumping sound to the players
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2022-07-09 17:29:07 -07:00 |
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5657cba1cc
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Added class TFCVox, which will now handle all your fancy VOX message requests.
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2022-07-09 17:15:54 -07:00 |
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722a6ac5cd
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Server: Implemented basic respawning.
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2022-07-09 16:45:52 -07:00 |
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95bd976b58
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Adjust naming against upstream.
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2022-05-11 12:50:59 -07:00 |
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281b50d69d
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Improve player networking-culling.
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2022-05-01 17:02:44 -07:00 |
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7684fdbeb1
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Rebased against the latest Nuclide commit.
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2022-03-15 19:34:02 -07:00 |
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dedc13e178
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Update copyright information
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2022-03-13 16:56:32 -07:00 |
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e501dbe814
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Client: Enable the damage/item notifications from Half-Life.
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2021-12-17 18:23:33 -08:00 |
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7a91fda437
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Client: Include ammo notify routines.
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2021-12-16 17:21:21 -08:00 |
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d8be29928d
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Remove input_sequence definition.
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2021-09-15 22:46:13 +02:00 |
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21430f6fb5
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Update include.src against valve/src
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2021-08-29 17:46:33 +02:00 |
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a0a65b9843
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Major work on item_tfgoal and info_tfgoal. We now got 2fort style maps
working functionally. A lot is still missing however. Especially visual
fluff.
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2021-05-25 08:32:11 +02:00 |
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04404673b8
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Just some indentation guff changed.
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2021-05-20 16:06:03 +02:00 |
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3f22159607
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Don't set view_ofs here.
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2021-05-16 23:13:52 +02:00 |
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ad4c75ac7e
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Shared: Inherit weapon_common from Nuclide's base game.
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2021-05-10 08:18:53 +02:00 |
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1013cd9d1d
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Fix the code to compile against the latest Nuclide SDK
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2021-05-07 13:35:42 +02:00 |
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21d6eadbd9
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Change pSeat references to pSeatLocal where applicable.
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2021-03-31 13:44:10 +02:00 |
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c227b5e717
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Merge client/input.qc and server/input.qc into shared/input.qc
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2021-03-13 15:33:13 +01:00 |
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67487d30cb
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 12:08:54 +01:00 |
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