it's not often that you forget to stage files

This commit is contained in:
Marco Cawthorne 2024-08-14 16:40:04 -07:00
parent fb3718d1d7
commit b34320333c
Signed by: eukara
GPG key ID: CE2032F0A2882A22
2 changed files with 13 additions and 0 deletions

View file

@ -59,6 +59,12 @@ ClientGame_ConsoleCommand(void)
case "+sprint":
case "-sprint":
break;
case "invnext":
pSeatLocal->weaponSelectionHUD.SelectNext(false);
break;
case "invprev":
pSeatLocal->weaponSelectionHUD.SelectPrevious(false);
break;
default:
return (false);
}

View file

@ -34,9 +34,16 @@ ClientGame_Init(float apilevel, string enginename, float engineversion)
registercommand("changeclass");
registercommand("chooseteam");
registercommand("changeteam");
registercommand("lastinv");
registercommand("invnext");
registercommand("invprev");
Obituary_Init();
pSeatTFC = &g_seats_tfc[0];
pSeatLocal->weaponSelectionHUD = spawn(HLWeaponSelect);
}
void VGUI_ChooseTeam(void);