Add team HUD icon for when you pick up a TF goal item of said team.
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c12743cfc9
commit
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3 changed files with 71 additions and 4 deletions
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@ -14,22 +14,27 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#define TFC_HUD_TEAM_COLOR_RED [1, 0.15, 0.15]
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#define TFC_HUD_TEAM_COLOR_BLUE [0.15, 0.15, 1.0]
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#define TFC_HUD_TEAM_COLOR_GREEN [0.15, 1.0, 0.15]
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#define TFC_HUD_TEAM_COLOR_YELLOW [1.0, 1.0, 0.15]
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void
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ClientGame_PreDraw(void)
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{
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/* color the HUD according to the team we're on */
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switch (getplayerkeyfloat(player_localnum, "*team")) {
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case 1:
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g_hud_color = [0.15, 0.15, 1.0];
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g_hud_color = TFC_HUD_TEAM_COLOR_BLUE;
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break;
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case 2:
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g_hud_color = [1, 0.15, 0.15];
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g_hud_color = TFC_HUD_TEAM_COLOR_RED;
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break;
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case 3:
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g_hud_color = [1.0, 1.0, 0.15];
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g_hud_color = TFC_HUD_TEAM_COLOR_YELLOW;
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break;
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case 4:
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g_hud_color = [0.15, 1.0, 0.15];
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g_hud_color = TFC_HUD_TEAM_COLOR_GREEN;
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break;
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}
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}
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@ -37,6 +42,61 @@ ClientGame_PreDraw(void)
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void
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ClientGame_PostDraw(void)
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{
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player pl = (player)pSeat->m_ePlayer;
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if (serverkeyfloat("areadefs") == 1)
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Font_DrawText([16,16], getplayerkeyvalue(player_localnum, "*areadef"), FONT_CON);
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if (pl.g_items & ITEM_GOALITEM) {
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vector vecGoalItemPos;
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int iGoalItemTeam = (int)getplayerkeyfloat(player_localnum, "*goalitem_t");
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vecGoalItemPos = g_hudmins + [16, (g_hudres[1] / 2) - 32];
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if (iGoalItemTeam == 1) { /* blue */
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drawsubpic(
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vecGoalItemPos,
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[64,64],
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g_tfchud1_spr,
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[192/256,0/256],
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[64/256, 64/256],
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TFC_HUD_TEAM_COLOR_BLUE,
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1.0f,
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DRAWFLAG_ADDITIVE
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);
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} else if (iGoalItemTeam == 2) { /* red */
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drawsubpic(
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vecGoalItemPos,
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[64,64],
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g_tfchud1_spr,
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[192/256, 62/256],
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[64/256, 64/256],
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TFC_HUD_TEAM_COLOR_RED,
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1.0f,
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DRAWFLAG_ADDITIVE
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);
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} else if (iGoalItemTeam == 3) { /* yellow */
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drawsubpic(
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vecGoalItemPos,
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[64,64],
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g_tfchud6_spr,
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[192/256, 62/256],
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[64/256, 136/256],
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TFC_HUD_TEAM_COLOR_YELLOW,
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1.0f,
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DRAWFLAG_ADDITIVE
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);
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} else { /* green */
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drawsubpic(
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vecGoalItemPos,
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[64,64],
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g_tfchud1_spr,
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[0/256,136/256],
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[64/256, 64/256],
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TFC_HUD_TEAM_COLOR_GREEN,
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1.0f,
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DRAWFLAG_ADDITIVE
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);
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}
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}
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}
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@ -160,6 +160,10 @@ info_tfgoal::Touch(entity eToucher)
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/* unset the activator and make it reappear */
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findme.Respawn();
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}
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/* mark as removed on the player end, too. */
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pl.g_items &= ~ITEM_GOALITEM;
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forceinfokey(pl, "*goalitem_t", "");
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}
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sound(this, CHAN_ITEM, m_strActivatedSound, 1.0f, ATTN_NORM);
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@ -111,6 +111,7 @@ item_tfgoal::DropReturnable(NSClientPlayer pp)
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/* untag it from the player */
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pl.g_items &= ~ITEM_GOALITEM;
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forceinfokey(pl, "*goalitem_t", "");
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/* return after N secs */
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ScheduleThink(TeamOwnerReturns, m_flPausetime);
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@ -154,6 +155,8 @@ item_tfgoal::Touch(entity eToucher)
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Disappear();
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pl.g_items |= ITEM_GOALITEM;
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forceinfokey(pl, "*goalitem_t", itos(m_iTeamOwner));
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m_eActivator = pl;
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ReleaseThink();
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