Change the unspawned classname to 'unspawned' to prevent spectator logic
from taking place
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1 changed files with 1 additions and 1 deletions
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@ -66,7 +66,7 @@ void
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TFCGameRules::PlayerSpawn(base_player pp)
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{
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player pl = (player)pp;
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pl.classname = "spectator";
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pl.classname = "unspawned";
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pl.health = 0;
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pl.armor = 0;
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pl.takedamage = DAMAGE_NO;
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