scihunt/zpak001.pk3dir/scripts/endlrain.shader

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Text

streetglass
{
if $programs
polygonOffset 1
diffusemap "textures/sfx/mirror.tga"
normalmap "textures/sfx/mirror_n.tga"
{
program lightmapped_reflect
map $reflection
}
{
map textures/sfx/reflection.tga
blendFunc filter
tcGen environment
}
else
portal
endif
}