Gamemodes #1
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Here is all the gamemodes (sh_realistic 0/4, 2 is default) we need to implement:
Regarding round winstate: Teams with the most scientist kills that round wins, then what happens when a team wins (visually and functionally) is "Team has won the round!" prints on screen, said team is awarded "13" points, and a 5 second countdown also happens, then new round.
With commit
4aca5e6540
, we now only have Live in Fear left!