diff --git a/src/shared/w_hammer.qc b/src/shared/w_hammer.qc index 30c172e..c9768a3 100644 --- a/src/shared/w_hammer.qc +++ b/src/shared/w_hammer.qc @@ -124,10 +124,7 @@ void w_hammer_release(void) hitsound = floor(random(1, 2)); /* players only take half damage */ - if (trace_ent.classname == "player") - hdmg = Skill_GetValue("plr_hammer", 100) / 2; - else - hdmg = Skill_GetValue("plr_hammer", 100); + hdmg = Skill_GetValue("plr_hammer", 50); Damage_Apply(trace_ent, self, hdmg, WEAPON_HAMMER, DMG_BLUNT);