Make it build with the experimental compiler and stuff
This commit is contained in:
parent
41c845075e
commit
58cb813bdc
4 changed files with 6 additions and 0 deletions
|
@ -1,6 +1,7 @@
|
||||||
#pragma target fte_5768
|
#pragma target fte_5768
|
||||||
//#pragma flag enable assumeint
|
//#pragma flag enable assumeint
|
||||||
#pragma progs_dat "../../csprogs.dat"
|
#pragma progs_dat "../../csprogs.dat"
|
||||||
|
#pragma forcecrc 54730
|
||||||
|
|
||||||
#define CSQC
|
#define CSQC
|
||||||
#define CLIENT
|
#define CLIENT
|
||||||
|
|
|
@ -119,6 +119,8 @@ CodeCallback_PlayerDamage(entity playerEntity, entity inflictor, entity attacker
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.bool WASPOISONED;
|
||||||
|
|
||||||
void
|
void
|
||||||
CodeCallback_PlayerKilled(entity playerEntity, entity inflictor, entity attacker, string weapon)
|
CodeCallback_PlayerKilled(entity playerEntity, entity inflictor, entity attacker, string weapon)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#pragma target fte_5768
|
#pragma target fte_5768
|
||||||
//#pragma flag enable assumeint
|
//#pragma flag enable assumeint
|
||||||
#pragma progs_dat "../../progs.dat"
|
#pragma progs_dat "../../progs.dat"
|
||||||
|
#pragma forcecrc 54730
|
||||||
|
|
||||||
#define QWSSQC
|
#define QWSSQC
|
||||||
#define SERVER
|
#define SERVER
|
||||||
|
|
|
@ -14,6 +14,7 @@
|
||||||
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#if 0
|
||||||
void
|
void
|
||||||
Game_InitRules(void)
|
Game_InitRules(void)
|
||||||
{
|
{
|
||||||
|
@ -40,6 +41,7 @@ Game_InitRules(void)
|
||||||
g_grMode = ncGameRules::InitFromProgs("progs/hunt.dat");
|
g_grMode = ncGameRules::InitFromProgs("progs/hunt.dat");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void
|
void
|
||||||
Game_Worldspawn(void)
|
Game_Worldspawn(void)
|
||||||
|
|
Loading…
Reference in a new issue