monster_scientist: Fix them not bleeding.
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@ -352,4 +352,5 @@ monster_scientist::monster_scientist(void)
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base_maxs = [16,16,72];
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base_maxs = [16,16,72];
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base_health = Skill_GetValue("scientist_health", 20);
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base_health = Skill_GetValue("scientist_health", 20);
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precache_model(model);
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precache_model(model);
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iBleeds = true;
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}
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}
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