From 04ac41346f4b8c2c22e8599f3b417a4a6ad20bc9 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Thu, 14 Jul 2022 18:17:11 -0700 Subject: [PATCH] monster_scientist: Fix a fuckup of me having shifted code around a couple of times which results in WORLD going insane. --- src/server/monster_scientist.qc | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/server/monster_scientist.qc b/src/server/monster_scientist.qc index b4e3cca..654f427 100644 --- a/src/server/monster_scientist.qc +++ b/src/server/monster_scientist.qc @@ -241,7 +241,9 @@ monster_scientist::Death(void) StartleAllies(); if (style != MONSTER_DEAD) { - rules.ScientistKill((player)g_dmg_eAttacker, (entity)this); + if (g_dmg_eAttacker.flags & FL_CLIENT) + rules.ScientistKill((player)g_dmg_eAttacker, (entity)this); + Plugin_PlayerObituary(g_dmg_eAttacker, this, g_dmg_iWeapon, g_dmg_iHitBody, g_dmg_iDamage); SetFrame(SCIA_DIE_SIMPLE + floor(random(0, 6))); Sound_Speak(this, "monster_scientist.die");