SHScientist: the body logic should really only be run if we're not using a body already.
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1 changed files with 23 additions and 23 deletions
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@ -420,7 +420,6 @@ SHScientist::Respawn(void)
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if ((cvar("sh_scirand") == 1) || (m_iBody == 0)) {
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m_iBody = floor(random(1,5));
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}
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SetSkin(0);
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@ -446,6 +445,7 @@ SHScientist::Respawn(void)
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netname = "Slick";
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SetBodyInGroup(1, 4);
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}
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}
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/* recount to update sciscore and so on */
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rules.CountScientists();
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