entityDef monster_scientist
{
	"editor_mins" "-16 -16 -36"
	"editor_maxs" "16 16 36"
	"editor_description" "Scientist Spawn Point"
	"editor_color" "1 0 0"
	"spawnclass" "ncSpawnPoint"
}

entityDef sh_scientist
{
	"spawnclass"		"SHScientist"
	"model"		"models/scientist.mdl"
	"netname"		"Scientist"
	"health"		"skill:scientist_health"
	"mins"		"-16 -16 0"
	"maxs"		"16 16 72"
	"eye_height"		"64"
	"team"		"0"
	"propdata"		"actor_human"

	"follow_on_use"		"1"
	"speed_walk"			"64"
	"speed_run"				"364"

	"snd_pain"				"Scientist.Pain"
	"snd_death"				"Scientist.Die"

	"talk_answer"		"!SC_ANSWER"
	"talk_ask"		"!SC_QUESTION"
	"talk_ally_shoot"	"!SC_PLFEAR"
	"talk_idle"		"!SC_IDLE"
	"talk_hearing"		"!SC_HEAR"
	"talk_smelling"		"!SC_SMELL"
	"talk_stare"		"!SC_STARE"
	"talk_survived"		"!SC_WOUND"
	"talk_wounded"		"!SC_MORTAL"
	"talk_player_ask"	"!SC_QUESTION"
	"talk_player_greet"	"!SC_HELLO"
	"talk_player_idle"	"!SC_PIDLE"
	"talk_player_wounded1"	"!SC_CUREA"
	"talk_player_wounded2"	"!SC_CUREB"
	"talk_player_wounded3"	"!SC_CUREC"
	"talk_unfollow"		"!SC_WAIT"
	"talk_follow"		"!SC_OK"
	"talk_stop_follow"	"!SC_STOP"
	"talk_deny_follow"	"!SC_POK"
}


entityDef sh_scientist_madness
{
	"inherit"				"sh_scientist"
	"def_attack_melee"		"scientist_syringe_poison"
	"melee_range"			"96"
	"act_meleeAttack1"		"61"
	"act_meleeAttack2"		"61"
	"team"					"4"
}

entityDef scientist_syringe_poison
{
	"damage"		"15"
	"delay"			"0.5"
	"wait"			"0.5"
	"attempts"		"2"
}
